
Urbana Mobile App- UX Case Study
Project Overview
The Product:
Urbana is an artisan coffee roaster with several locations in Ohio. Urbana is in need of a mobile app primarily to order ahead. Secondly to manage coffee bean subscriptions, and to promote events and services.
Buisness Goals:
Create a mobile app that allows users to order coffe, subscriptions, and receive news and information from urbana.
Make it easier for customers to order coffee, be consistent customers.
My Role:
Product Design: UX research, UX, UI Design
Project Duration:
Three weeks
Problem:
Urbana locations is losing customers in early morning due to long lines and limited services.
Responsibilities:
User research, Creating Personas, Empathy Maps, User Journey Maps, User Flows, Wireframe, Hi Fidelity Design
User research
Personas
Problem statements
User journey maps
Understanding the User
User Research Summary
Ordering
Users know how they like their coffee and usually like it the same everyday.
User Persona
User Journey
User Flow
Group Orders
People often order coffee for their team, this is a tedious process when ordering in person and causes delays for everyone involved.
Dietary Restrictions
People are specific about coffee orders, even without restrictions, with serious allergies ordering food people want to clarify on paper their allergy.
Consistency
Users are impatient in the morning and expect things to take the same about of especially when they’re frequent customers.
I interviewed 4 people about their experiences going to coffee shops before work
I lead a focus group of 4 people who have experience using an order ahead app for coffee and 2 baristas
I observed individuals using an order ahead app and ordering coffee at Urbana
Customer Pain Points
Time
Long lines waiting to order, timing order with arrival, traffic, store output.
Starting the Design
Paper wireframes
Digital wireframes
Low-fidelity prototype
Usability testing
Paper Wireframes
Key objectives
-Simplicity
-Minimum Features
-Customization
Low Fidelity Prototype
Main parts
Menu
Customization
Confirmation
Usability Study: Findings
I tested the low fidelity prototype with five users. After making changes from the first round of testing, I tested again with with three new users and the five from the first group.
Round 1 findings
Users wanted to see full images of items on menu
Users wanted a clearer selection process for menu items
Usurers wanted more customization options
Round 2 findings
Users wanted to see the name of an item after selecting it.
Users wanted milk type to be specified more clearly
More options for customization
Refining the Design
Mockups
High-fidelity prototype
Accessibility
Mockups
Before Testing
Before Testing
Hi-Fidelity Prototype
After Testing
After Testing